Renale
Renale
LN elf wizard 1 (diviner; opposed enchantment, necromancy)
Str 9 −1
Dex 12 +1
Con 12 +1
Int 18 +4
Wis 12 +1
Cha 10 0
Fort +1 (+0 base, +1 Con)
Ref +1 (+0 base, +1 Dex)
Will +3 (+2 base, +1 Wis) [+2 vs. enchantment; immune to sleep magic]
Init +6 (+1 Dex, +4 Improved Initiative, +1 forewarned [diviner])
HP 7
AC 11 (+1 Dex)
BAB +0
melee attack bonus +0 (+0 BAB, +0 Str)
ranged attack bonus +1 (+0 BAB, +1 Dex)
ranged touch +1 (spell)
Improved Initiative
Scribe Scroll (bonus)
Linguistics +8
Knowledge (arcana) +8
Knowledge (dungeoneering) +8
Knowledge (nature) +8
Knowledge (religion) +8
Knowledge (the planes) +8
Perception +3
Spellcraft +8 [+10 to identify magic items]
concentration +5 = 1 (caster level) + 4 (Int)
Forewarned (Su): Always act in the surprise round,
even if don’t notice foe, but still flat-footed until take action.
Also, +1 (1/2 * wizard level) to initiative checks.
Immune to sleep effects; +2 vs. enchantment
+2 bonus to penetrate SR
Low-light vision (can see twice as far in dim light)
weapon familiarity (bows, rapier, longsword)
Speed: 30 ft.
backpack, 2 gp, 2 lbs.
spellbook, free [starting], 3 lbs.
spell component pouch, free [starting], 2 lbs.
class ring (from the Arcanamirium in Absalom) [bonded object]
scroll case with 20 sheets blank parchment, 3 gp, 0.5 lbs.
sheaf of paper (25 sheets), 10 gp
vial of ink (2), 16 gp
inkpen (2), 2 sp
stick of charcoal (5), 5 cp
stick of chalk (5), 5 cp
miscellaneous adventuring gear TBD, up to 15 lbs.
Scrolls:
enlarge person (2) (25 gp)
Carrying: 8 lbs.
Capacity: 30/60/90 lbs.
Cash: 13 gp 7 sp
Spells Prepared
===============
*divination
°min/lvl
†10 min/lvl
•hour/lvl
L0: 3
detect magic
light
mage hand
L1: 1+1+1 (DC 15)
color spray
comprehend languages*
grease
Spellbook
=========
L0
all (except enchantment/necromancy)
L1
color spray
comprehend languages*
enlarge person
feather fall
grease
magic missile
silent image