Unnamed Sorcerer
UNNAMED
CN half-orc sorcerer 1 (abyssal)
Str 18 +4
Dex 10 0
Con 14 +2
Int 8 −1
Wis 10 0
Cha 12 +1
Fort +2 (+0 base, +2 Con)
Ref +0 (+0 base, +0 Dex)
Will +2 (+2 base, +0 Wis)
HP 11
AC 10 (+0 Dex) [+4 armor, if mage armor is active]
BAB +0
melee attack bonus +4 (+0 BAB, +4 Str)
ranged attack bonus +0 (+0 BAB, +0 Dex)
greataxe +4 (1d12+6)
claw +4 (1d4+4)
claws +4/+4 (1d4+4) [full attack]
concentration +2 = 1 (caster level) + 1 (Cha)
Bluff +5
Intimidate +7
Toughness
Darkvision 60 ft.
Orc ferocity: 1/day, can fight on for 1 round when below 0 hp
Claws (Su): 4 (3 + Cha) rounds per day, activate as free action
Speed: 30 ft.
greataxe, 20 gp, 12 lbs.
spell component pouch, —, 2 lbs.
miscellaneous adventuring gear TBD, up to 80 lbs.
Carrying: 12 lbs.
Capacity: 100/300/300 lbs.
Cash: 50 gp
Spells Known
============
°min/lvl
†10 min/lvl
•hour/lvl
L0
arcane mark
detect magic
detect poison
light
L1: 4 (DC 12)
grease
mage armor•